Project Details

Call of Cthulhu

A Unity 3D platformer elevated from a rough prototype into a polished vertical slice with a dark, atmospheric Lovecraftian aesthetic. Custom 3D assets modeled in Blender replace placeholder geometry throughout the game world. Post-processing effects, dynamic lighting, and particle VFX create tension and visual depth across all gameplay scenes.

Call of Cthulhu

Category: Academic

Role: Technical Artist